The current beta version supports Multi-Frame Rendering for foreground exports via Render Queue only. This makes it the perfect time to also remove any single-threaded CPU bottlenecks. This has brought about significant performance gains for the effects and codecs it supports. In recent times, GPU acceleration has had a lot of focus. Multi-Frame Rendering aims to unlock its full potential. Depending on your hardware configuration, namely number of cores and the amount of RAM (memory), you should expect to see a 1.5x - 3x rendering speed improvement with the current beta release.Īfter Effects generally only uses 10-20% of the CPU power of your computer. It's currently in open beta so anyone can start trying it out today. Multi-Frame Rendering (AKA multithreading/multiprocessing) is back, and better than ever.